Productivity and Utilities

Bandwidth Delay Product Calculator

Enter the link speed, the round trip time and a window size to see the bandwidth delay product and your limit.

Your numbers

The time for a packet to go to the other end and the reply to come back, from a ping.

The amount of data the sender may have in flight without an acknowledgment.

Result

Bandwidth delay product

625,000 bytes

610.35 KiB. A window of at least this size keeps the link full.

Window needed to fill the link
610.35 KiB
Throughput limit of your window
10.4858 Mbps
Share of the link your window can use
10.49%
Speed you can expect at best
10.4858 Mbps
Window is large enough
No
Window scale shift needed beyond 65,535 bytes
4
How this was calculated
  1. Bandwidth delay product = link speed in bits per second x round trip time in seconds / 8, in bytes.
  2. A sender with a window of W bytes can send at most W x 8 / round trip time bits per second, however fast the link is.
  3. If W is smaller than the bandwidth delay product, the link sits partly idle while the sender waits for acknowledgments.
  4. The classic TCP window field holds at most 65,535 bytes. Larger windows need the window scale option, which multiplies the field by 2 to the power of the shift (up to 14).
  • This is the ideal limit from window and round trip time. Packet loss, slow start, protocol overhead and congestion lower real speeds.

Calculated using SumPanda.com · https://sumpanda.com/bandwidth-delay-product-calculator/

Results are estimates for general information. Verify important figures before relying on them.

Next step

How to use the bandwidth delay product calculator

  1. Enter the link speed and choose its unit.
  2. Enter the round trip time in milliseconds, for example from a ping.
  3. Enter the window size and choose its unit. The window is the amount of data the sender may have in flight without an acknowledgment.
  4. Read the bandwidth delay product, the throughput your window allows and the share of the link it can use.

Formula

bandwidth delay product (bytes) = speed (bits per second) x round trip time (seconds) / 8

window throughput (bits per second) = window (bytes) x 8 / round trip time (seconds)

share of the link = window throughput / link speed, at most 100%

A speed in megabits uses 1,000,000 bits. The window can be in bytes, KiB (1,024 bytes) or MiB (1,048,576 bytes). The classic TCP window field holds at most 65,535 bytes.

A 100 Mbps link with a 50 ms round trip

The bandwidth delay product is 100,000,000 x 0.05 / 8 = 625,000 bytes, which is 610.35 KiB. A window of 64 KiB (65,536 bytes) allows only 65,536 x 8 / 0.05 = 10.4858 Mbps, so it uses 10.49 percent of the link. The window would need a scale shift of 4 to be big enough.

A gigabit link with a 140 ms round trip needs 17,500,000 bytes in flight. A 4 MiB window allows 239.6745 Mbps there, which is 23.97 percent of the link. On a 5 Mbps mobile link with a 120 ms round trip, the product is 75,000 bytes and a 64 KiB window reaches 4.3691 Mbps, 87.38 percent of the link.

What the number means

The bandwidth delay product is the amount of data that fits in the network pipe at one moment. To keep the pipe full, the sender needs to have at least that much data sent but not yet acknowledged. If its window is smaller, it must pause and wait, and the link sits partly idle however fast it is.

Long links with fast speeds, such as a gigabit link across an ocean, need very large windows. The TCP window scale option makes this possible by multiplying the 16 bit field by a power of two, up to 2 to the 14th.

Limits of the estimate

The result is an upper bound. Packet loss, slow start, shared links and the speed of the disks at each end all lower real speeds. Use it to see whether window size is a likely cause of slow transfers on a distant link. To estimate transfer times, use the File Transfer Time Calculator, and to plan monthly traffic, use the Monthly Data Usage Calculator. For addresses and masks, use the Subnet Calculator.

Assumptions and limits

  • The link is fully available to one connection and has no packet loss.
  • The round trip time is constant.
  • Window sizes use bytes, KiB (1,024) or MiB (1,048,576), and speeds use 1,000 for each step.
  • The speeds and times shown when the page opens are examples.

Formulas reviewed October 10, 2026. See the calculation methodology for how SumPanda rounds, tests and sources its formulas.

Frequently asked questions

What is the round trip time?

It is the time for a message to reach the other end and for the reply to return. A ping command reports it in milliseconds.

What is the window scale shift?

It is how many times the 16 bit window field is doubled. A shift of 4 multiplies the field by 16, so 65,535 becomes up to 1,048,560 bytes. The largest allowed shift is 14.

Why does a faster link not help my transfer?

If the window is smaller than the bandwidth delay product, the speed is capped by the window and the round trip time, not by the link.

Is this specific to TCP?

The idea applies to any protocol that waits for acknowledgments. The window scale facts at the end of the results are specific to TCP.